Disney Cruise Line and Its Ports of Call LIVE! Guidebook
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Activities for Tweens (continued)
Activities for Tweens (continued)
Mini golf on the Disney Fantasy
Arcade—Arr-cade (Fantasy) was a favorite hangout located on deck 11 aft, but it closed in late April 2017 to make way for Sweet on You (ice cream). There are also a few video arcade games on deck 10 midship on the Magic and Wonder, just below the teens-only club. See page 198.
Wide World of Sports Deck/Goofy’s Sports Deck—Shoot some hoops or play volleyball on deck 10 forward (Magic Class). The Dream Class adds mini-golf, virtual sports games, and more, on 13 aft.
Internet Café/Vista Café—Internet terminals. Need we say more? See page 210.
Buena Vista Theatre—Tweens love free movies! See page 208 for details.
Tween Parties—On special evenings, tweens have dance parties in Edge or D Lounge.
Swimming—Tweens are among the most enthusiastic users of the family pool on deck 9/11, and the family beach at Castaway Cay.
AquaDuck—The Dream Class’ 765-foot long “water coaster” is a big draw for tweens (48” minimum height). See page 206. Aqua Dunk is the Magic’s thrill slide, on deck 10 forward. Aqua Lab (Fantasy only) is a fountain/splash play zone on deck 12 aft, with all sorts of contraptions for getting sprayed and soaked. Note: Though it shares the same name, Aqua Lab on the Magic and the Wonder, deck 9 aft, replaced the Mickey Pool, so the crowd here is a bit younger, but its Twist ‘n’ Spout water slide is open to all ages.
In Da Shade—The game pavilion on Castaway Cay, with table tennis, basketball hoops, and other group activities, is a regular part of the tween activities on the island.
Other Tween Activities—Here is a sample of activities taken from recent Personal Navigators (keep in mind that not all these activities may be available on your cruise):
✔ Brains & Brawns Challenge
✔ Marshmallow Madness
✔ All Sorts of Sports
✔ Wonderful World of Magic
✔ Late Night Movie
✔ Anyone Can Cook
✔ Masquerade Ball
✔ Disney Animation: Illusion of Life - Cartoon Physics
✔ Goofy World Records
✔ Ice Cream Social
✔ Search for Atlantis
✔ Jewelry Making & Girls Chill
✔ DDR and Wii Fit Challenges
✔ Gender Wars
Note: Tween program participants are free to come and go from the program areas and activities at will.
Tip: Even if you’re not sure about all these activities, we highly recommend tweens visit the club on the first evening to meet other tweens and see what it’s all about. This first evening is when many onboard friendships are formed.
Top Photo Slice: AquaDuck on the Dream (℗ 25111) Photo contributed by © Jennifer Marx
You are viewing page 197, which is section 13 of chapter 5 of PassPorter's Disney Cruise Line guidebook.
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